• Project Constantine
  • An Azeria-originated programme
  • Turin, Italy
  • Coming soon

PROJECT CONSTANTINE

Born inside Azeria. Not a response to a brief, but a question the studio chose to ask.

The lance A study for Project Constantine

The question

The question

We started with a simple question:

What should an emotional automobile become in an industry increasingly defined by software, automation and standardisation?

Project Constantine explores

Six principles · 01–06
  1. 01

    Proportion

    How architecture defines presence before styling begins.

  2. 02

    Mechanical theatre

    Technology should not disappear completely behind a screen. Some mechanisms deserve to be seen, touched and heard.

  3. 03

    Tactility

    Controls, materials and interfaces should create physical memory.

  4. 04

    Human / Machine

    Technology should support the driving experience rather than overwhelm it.

  5. 05

    Craft

    A future automobile can still contain evidence of human intention.

  6. 06

    Character

    Performance alone does not create desire. A vehicle needs identity.

What should remain human?

Project Constantine is not an exercise in nostalgia.

It is an investigation into what should remain human as the automobile changes.

Currently in development

Development

Project Constantine is being developed as an Azeria-led automotive programme, bringing together design, technology and specialist expertise as the project evolves.

Detailed architecture, technical development and programme information remain private.

The first chapter will be revealed soon.

Investors & strategic partners

Project Constantine is open to conversations with a small number of investors and strategic partners who share its long-term view of the automobile. Programme details are shared privately.

Request a private conversation

Engineering & technology enquiries

Specialist companies interested in contributing to the programme are welcome to introduce themselves.

Contact Azeria

designazeria@gmail.com